🗒️TMC 2.1.1

The release of TMC 2.1.1 on the 9th July 2025. Implements a couple feature requests and bug fixes.

Base

Bug Fixes

  • Fixed issue that caused Kuzzle requests to be disabled


Unique Item Slot Logic

Updated logic that determines valid slot when adding unique items to stashes without a specified slot.


Forced Spawn Point

Adds the option for a "forced" spawn point. This allows you to bypass spawn selection and force players to spawn at a specific location on the map.

Additional options for overriding death & jail spawns have also been added.

New configoptions:

multichar/config.lua
Config = {
+    ForcedSpawnPoint = false, -- Bypasses spawn selector. Must be a vector4 or false (to disable)
+    ForcedSpawnOverrides = { -- If ForcedSpawnPoint enabled should we override jail and death spawns?
+        ['death'] = false,
+        ['jail'] = false,
+    },
}

Disabling Player ID's

Added the option to disable the player ID key mapping via config.

utils/config.lua
+ Config.DisablePlayerIds = false

Electrician/Delivery Job Improvements

Small improvement to centralise the event used to add packages to job vehicles to ensure consistent logic between jobs.


Arcade Machines

QoL

Added a notification to inform the player when they don't have enough cash to purchase a ticket.


Changed Files

Base

core/
|-  config.lua
|-  server/
|-  |-  functions.lua
inventory/
|-  inventories.lua
jobs/
|-  deliveries/
|-  |-  server.lua
|-  electrician/
|-  |-  client.lua
multichar/
|-  config.lua
|-  server.lua
utils/
|-  config.lua
|-  client/
|-  |-  main.lua

Addon

arcademachines/
|-  server.lua

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