🗒️TMC 2.1.1
The release of TMC 2.1.1 on the 9th July 2025. Implements a couple feature requests and bug fixes.
Base
Bug Fixes
Fixed issue that caused Kuzzle requests to be disabled
Unique Item Slot Logic
Updated logic that determines valid slot when adding unique items to stashes without a specified slot.
Forced Spawn Point
Adds the option for a "forced" spawn point. This allows you to bypass spawn selection and force players to spawn at a specific location on the map.
Additional options for overriding death & jail spawns have also been added.
New configoptions:
Config = {
+ ForcedSpawnPoint = false, -- Bypasses spawn selector. Must be a vector4 or false (to disable)
+ ForcedSpawnOverrides = { -- If ForcedSpawnPoint enabled should we override jail and death spawns?
+ ['death'] = false,
+ ['jail'] = false,
+ },
}
Disabling Player ID's
Added the option to disable the player ID key mapping via config.
+ Config.DisablePlayerIds = false
Electrician/Delivery Job Improvements
Small improvement to centralise the event used to add packages to job vehicles to ensure consistent logic between jobs.
Arcade Machines
QoL
Added a notification to inform the player when they don't have enough cash to purchase a ticket.
Changed Files
Base
core/
|- config.lua
|- server/
|- |- functions.lua
inventory/
|- inventories.lua
jobs/
|- deliveries/
|- |- server.lua
|- electrician/
|- |- client.lua
multichar/
|- config.lua
|- server.lua
utils/
|- config.lua
|- client/
|- |- main.lua
Addon
arcademachines/
|- server.lua
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