Server
TMC:Server:ExecuteCommand
Triggered when a command is used
This is a framework utility event and shouldn't used in general scripting
TMC:Server:OnPlayerSpawned
Triggered when player is fully spawned in
TMC:Server:OnPlayerLoaded
Triggered when player's data is fully loaded
TMC:Server:OnPlayerUnLoaded
Triggered when player has unloaded, from doing /logout
or leaving.
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