Server

TMC:Server:ExecuteCommand

Triggered when a command is used

This is a framework utility event and shouldn't used in general scripting

-- source: player's source
-- comamnd: comamnd used
-- args: args

TMC:Server:OnPlayerSpawned

Triggered when player is fully spawned in

-- source: players' source

TMC:Server:OnPlayerLoaded

Triggered when player's data is fully loaded

-- source: players' source

TMC:Server:OnPlayerUnLoaded

Triggered when player has unloaded, from doing /logout or leaving.

-- source: players' source

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